What makes maplestory so popular




















I mean that many players stopped playing and many were disappointed with how long it takes to level up, so now the game is kinda easier. You level up quite fast until level The 3rd job advancement is now at level 60, and 4th at level There are 2 servers: regular and Reboot. In Reboot mobs are stronger and give more exp and money, and drop equips for your class much more often than in regular servers. There are many new classes with cool skills.

I absolutely admire this game for the coolest skill animations. The game doesn't have as many players as before and so the game merged with EU version which had really low population with basically one empty server Demethos.

I recommend you to try the game and check yourself. You missed a lot of class revamps and updates. It is difficult to describe everything what has changed.

If you join the game and have some specific questions feel free to ask. On normal servers, yes, Maplestory is pay-to-win as you can buy your way to the top while the Reboot server is not pay-to-win.

It is, however, possible to play Maplestory on the normal servers and reach end-game just like paying players, but it will take a longer time. In , Nexon announced MapleStory had a combined total of 39 million user accounts worldwide. MapleStory Global has over 8 million users as of As of , it was among the top ten MMOs by worldwide revenue. Please check the MapleStory website to see if the game is undergoing maintenance.

You can also check the server status here. MapleStory characters exist in worlds or servers. Players are able to create multiple characters in each world, though the characters in different worlds can not interact with each other.

Each world is similar in content with each other. The worlds are divided into channels, among which characters are allowed to freely switch. That said, the game still imposes a max level cap once you hit that certain mark.

In the Korean version of MapleStory 2, the max level cap is sitting around level As for the global version, on the other hand, it seems like the max level cap is around level MapleStory announces over 92 million users worldwide, 4 year anniversary. Sure, comparing success stories of a subscription title with…. AMD Athlon 64 X2 2. Does Maplestory have reboot? Yes , Maplestory does have a reboot server where Nexon has removed most pay to win elements in the game.

It should not be mistaken that this game can really act as a vacuum to a wallet and the irrecoverable time investment towards this game can become a really lengthy thought process, as you've probably read from my reflections above toward this game.

It has really been a crazy ride and I go back to see what has changed from time to time - which also makes this game able to re-capture me back for shorter periods from time-to-time. This title contains: Ease of Play. Adult Written by Aunt Nutmeg February 8, Thirteen and up at least for language and the dangers of open chat I've played this game for over six years.

As an adult with considerable discernment, I've made several long-distance friends, some of whom are international.

It's this aspect of the game that keeps me playing as I've made several long-term friends there. But as a parent I would strongly caution other parents to consider their children carefully before allowing them to play. Yes, there are language filters in the game, but most of the older children playing this game know how to sidestep them. I do not allow my own children to play before the age of 13, and then when and if they do play, they are in my guild a shared group of friends in addition to your own "buddies" so I can keep an eye on them.

As mentioned by another reviewer, characters can get married something I do not allow my children to do in game when a "wedding" is purchased with actual cash. My husband made a character so our characters could marry in game as I didn't want to be even virtually married to anyone but him. The spending aspect everyone is warning you about is really not a problem if you understand a few things.

First, a child or anyone else playing this game cannot spend actual cash by accident. You don't have to worry that a child exploring the content of the game could possibly rack up a huge bill to surprise you. Before NX cash what they call their online currency which represents actual cash is spent, it must be loaded onto the account. This is accomplished on the website, either through the purchase in a physical store near you of their Karma Koin cards, or through a credit card transaction.

Beware if your child has stolen your credit card in the past, as this would allow them to load their account. Outside of that, it's very easy to play this game while spending absolutely no actual cash at all. Characters can purchase clothing armor, weapons, accessories using the in game virtual currency mesos that are earned by killing cartoon monsters of various types. The monsters drop mesos, equipment items, and "etc. All of this equipment is sufficient for playing the game.

A few of the "cash shop" the in-game store where actual money is spent items are very useful while playing, but are not required. Use this as a good opportunity to teach your children about wise spending.

At times there are permanent clothing items offered in the cash shop for a limited time, but there are more expensive in the short run 2 or 3 times more expensive but they don't expire. Other things like a pet, which offers functionality while playing the game, can also be bought as a permanent item during special cash shop sales. You collect items in game with your character as you complete quests and then you can sell them there to other players like a virtual flea market.

Nexon the maker of MapleStory takes some of the nx involved in the transaction as a form of "tax", the seller gets to keep the rest. Each posting of an item or bundle of one item if it's an etc. This method of earning "cash" for the items you want is not going to be fast or easy. But isn't that the lesson you want your kids to learn about money anyway? A lot of effort and considerable savvy and patience will have to be employed to earn nx for a permanent pet and it's accompanying permanent equipment and item slot expansions the most useful cash shop items in my opinion, and ones that are permanent and do not expire in 30 or 90 days.

I utilize this approach myself, so it can be done. Outside of the language issues and the conversation that needs to take place about the cash that can be spent each family should decide what's appropriate to be spent and stick to it , there can be some very educational aspects to this game.

It certainly could educate about a virtual and by extension a real economy with not much work. I've often thought that economics professors should take a good look at this game for educating students about all the aspects of supply and demand. It takes work to gather items, and there's a chance in the process of gathering items considered valuable in game.

The prices between players both in the nx sales which occur in the Maple Trade System shop, and in the mesos sales which occur in the "free market" where players sell items to one another for mesos currency fluctuate based on supply and demand. An item that's easy to get, no matter how useful it is, is going to have a low price.

Items that are extremely useful and rare will have a high price. And there's competition between players to sell the same item, which affects how much can successfully be charged by the seller. There's also the benefit of learning to shop around, which takes time and some skill, and the disadvantage of being impatient as you search for an item you want to buy.

All of these lessons are valuable in real life, not just the game. There's also the teamwork necessary for the harder quests and more advanced higher level character required party quests.

There's an entire code of ettiquette in game as to what's acceptable and what's not. I would strongly encourage any parent to PLAY a game before turning your child loose in it. I got started with online gaming because I refused to allow my children the oldest was 11 at the time to play a game Disney's Toontown before I'd checked it out first.

I really wish more parents would do this. First, it gave me the benefit of learning what behavior would be rude, what would be helpful or polite, and what my child was likely to encounter while playing.

In teaching your children to be polite in a store, you don't try to do that without ever entering a store yourself, right?

The same holds true online. How your children treat people online DOES matter. There are real people on the other end of that internet connection that are being helped or hurt by your child's actions and either politeness or rudeness.

I've encountered appalling behavior by supposed pre-teens and teens that I wish their parents could be made aware of. I truly believe if more parents played these games, either alone or alongside their children, the general demeanor in game would change drastically. Although your child would certainly have no trouble spending several hours at a sitting playing this game of course it's addicting or the company would not make money from players who continue to play!..

Establish guidelines for your child's play. How many hours will you allow play? Should they have homework and chores completed before they may play?

May they only play on weekends, or are weekdays acceptable if schoolwork is complete. Perhaps they need to "earn" time for play by doing certain chores? You're the parent! Don't allow whining and "but they want to" to be the deciding factor in what they are allowed to do.



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